02.11.15 - Raptor's Challenge | Wyverns

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02.11.15 - Raptor's Challenge | Wyverns

ViestiKirjoittaja possu 67 » 02.11.2015, 16:48

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02.11.15 - Raptor's Challenge | Wyverns

Marraskuun jokaisella viikolla tuomme peliin uuden high-level monsterin - tuoreena RuneLabsista. Jokainen niistä on kunnon haaste Slayerin mestareille ja ne pudottavat todella eeppistä loottia.

Tämän viikon monsteri on wyvernit: Asgarnian Ice Dungeonin skeletal wyvernien yhä elävä esi-isä. Kestä kylmyys, vastusta niiden myrkkyä ja ota level 85 wyvern crossbow - jolla on damage-over-time passiivinen efekti ja joka käyttää wyvern bolteja - itsellesi.

Jatkuvassa seikkailussaan, Raptor on asettunut Port Sarimin eteläiselle puolelle ja toimii sieltä käsin slayer masterina tämän kuun ajan. Kaikentasoiset slayerit voivat ottaa Raptorilta taskin - joka skaalautuu tasosi mukaan - josta saa kaksinkertaisen expan. Jos onnistut vaikuttamaan Raptorin taidoillasi, saat Raptor-aiheisen kosmeettisen armour setin.

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Where to Find Wyverns
Syvältä Asgarnian Ice Dungeonin uumenista, skeletal wyvernien jälkeen.

Requirements
Täytyy olla RuneScape member
96 Slayer
100 Combat, jotta voit saada wyvernejä taskiksi

Other Information
Korkeat combat statsit ja parhaat varusteesi ovat suositeltuja
Wyrmfire potionit auttavat


Wyvernit ovat ensimmäinen neljästä uudesta pirullisesta pedosta, jotka tuomme RuneLabsista tässä kuussa - kiitokset Anarchy Timelle mahtavasta konseptista.

Mene syvälle Asgarnian Ice Dungeoniin ja tapaat näitä primitiivisiä matelijoita. Niiden passiivista poison damagea voi lieventää kylmentämällä itseäsi... mutta kylmyyden mukana tulee uudet riskit.

Olet omillasi tästä eteen päin - sinun on itse keksittävä optimaaliset wyvernin-teurastamis tekniikat ja napattava wyvern crossbow ruumiiden seasta.

Häijyllä kaksikätisellä on mahtava passiivinen DoT efekti, joten se voi aiheuttaa huomattavaa vahinkoa. Pidä silmät auki siihen sopivien boltien varalta, jotta saat kaiken irti tästä uskomattomasta aseesta.

Wyverneitä saa taskiksi Kuradalilta, Morvranilta ja - marraskuun ajan - Raptorilta. Huomaa, että kun kuu on lopuillaan, wyvernit jäävät peliin - ne ovat pysyvä lisäys.

Lopuksi, kun olet wyvern taskilla, pidä silmät auki ensimmäisen avaimen osan varalta, jotta saat Raptorin arkun auki. Loput osat tulevat muiden monsterien mukana.

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How to start Raptor's Challenge
Puhu Raptorille Port Sarimista etelään

Requirements
Täytyy olla RuneScape member

Other Information
Ironman pelaajat voivat ottaa osaa
Eräitä rajoituksia, jotka on listattu alla


Marraskuun ajan, Raptor antaa yhden slayer taskin päivässä.

Monsterit ovat samat kuin muiden slayer masterien ja ne ovat tasollesi sopivia. Ne myös antavat kaksinkertaisen Slayer XP:n.

Raptorin taskeissa on muutamia eroja normaaleihin verrattuna:

  • Social Slayer ei toimi kun haet taskia Raptorilta.
  • Taskin monsteria ei voi prefer, blokata tai saada tiettyä varmuudella käyttämällä itemeitä tai slayer point rewardeja.
  • Slayer helmetin boostit toimivat, mutta helmetissä ei ole Raptor gemin ominaisuuksia.
  • Slayer Towerin sopimukset suoriutuvat ennen Raptorin taskeja, jos kyseessä on sama monsteri, eli Raptorin taski menee "pauselle". Raptorin taskilla ei myöskään saa special contracteja.
  • Tappoja Raptorin taskin aikana ei lasketa Slayer daily challengeen, mutta lasketaan combat daily challengeihin.
  • Raptorin taskit eivät takaa elite mob spawnia, mutta voit silti saada niitä randomilla. Muiden slayer masterien wyvern taskit antavat ainakin yhden elite spawnin, kuten normaalisti.
  • Sinulla voi olla sekä Raptorin että normaali taski, mutta jos molemmat ovat samalle monsterille, Raptorin taski suoritetaan ensin.

Kun olet tehnyt 15 Raptorin taskia, saat uhkaavan näköisen Raptor-aiheisen armourin. Tähän on saatavilla verta hyytävä parannus , kun lahtaat uusia high-level monstereita. Tämän yksityiskohdat - ja muita palkintoja - on luvassa myöhemmin tässä kuussa!

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Enjoy!

Nauttikaa wyvernien kanssa rähinöinnistä ja näyttäkää Raptorille mistä teidät on tehty. Pidä silmät auki uusien monsterien varalta koko marraskuun ajan. Antakaa myös palautetta foorumeilla.

The RuneScape Team

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Live Streams this Week

Streamaamme joka viikko Developer Q&A:ta, in-game eventejä ja muuta. Katso streamejamme ja löydät täyden aikataulun Twitch kanavaltamme.

Pistäydy myös Youtube kanavallamme, josta löydät otoksia streameista, joita et välttämättä nähnyt - mukaan lukien viime viikon High-Level Mobs Special.

Tällä viikolla päivitämme tietojanne Inventionista ja opetamme Mod Osbornelle kuinka tappaa pelaajia!

Developer Q&A: Invention Special! | 17:00 Game Time (19:00 S.a.), tiistaina 03.11.

Invention on tulossa ensi vuonna - kuka on innokas näkemään uuden Elite Skillin?

Liity seuraamme niin näet missä vaiheessa kehitteleminen on ja saatat jopa nähdä muutaman eksklusiivisen teaserin ensi vuoden tapahtumista!

Kysy kysymyksesi foorumeilla, Redditissä tai Twitterissä hashtagilla #RSDevQA.

Mod Manti teaches Mod Osborne how to PK | 18:00 Game Time (20:00 S.a.), tiistaina 03.11.

Heti Developer Q&A:n jälkeen seuraamme miten Mod Osborne oppii RuneScapen sarjassa (katso täältä kun hän opettelee tappamaan QBD:tä) Mod Mantin seurassa PKtamista!

Odota kaikkien PKtamisen osa-alueiden ammattimaista osaamista ja hauskuutta, kun Mantilla on vain tunti aikaa muuttaa Osborne PKtamisen mestariksi.

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Muita uutisia...

  • Invasion of Falador on nyt loppunut. Commendationit ovat vielä pelissä hetken, jotta voitte käyttää ne.

Spoiler:
The following fixes and tweaks have now been implemented. If you believe a change has not been documented, either in the patch notes or the news posts for this week’s update, please detail the change so that it may be added.

As always, be sure to submit a bug report should you encounter a gameplay bug or graphical glitch in-game.

Graphical

The Legendary Jack of Trades aura now has a blue cosmetic effect instead of yellow.

The stolen statue will no longer change graphically after stealing it, when pushing the Saradomin statue from Falador to Varrock.

The dominion sword is now held correctly in both hands when in a combat stance.

Mining with a dwarven hand cannon equipped will no longer show both items in your hands.

Players no longer see Gauss's chathead differently from his main model during a cutscene in Forgettable Tale...

The Tzhaar hero encountered in the Lava Flow Mine now uses an updated model.

The look of the spiritual battlers in the player's vision during Ritual of the Mahjarrat have been brought graphically up to date with their brethren in the God Wars Dungeon.

The Torag's hammer inventory icon has been repositioned to prevent it breaking the borders.

An issue with the chat head for male characters wearing the Crest of Seren head override has been fixed.

A render issue with the noxious longbow and assassin's cape has been fixed.

A stretching issue with the unhappy ghost in Dungeoneering has been fixed.

A clipping issue with dragon rider chaps has been fixed.

A stretching issue with Dr Nabanik's old trilby has been fixed.

The walls in Varrock Castle now correctly appear during the ending cutscene of the Garden of Tranquility quest.

A stretching issue with the Third Age druidic robe has been fixed.

Achey logs are now held correctly when fletching.

A stretching issue with the Santa top has been fixed.

A graphical issue with a wall surrounding Falador has been fixed.

An unnecessary texture has been removed from a ladder in the White Knights' castle.

One of the 'Wanted' posters in has been moved Falador so that it no longer floats detached from the wall.

The irate gardener in Pirate's Treasure has been graphically updated.

A duplicate gardener has been removed from Falador Park.

Players can no longer walk inside a wall in Falador.


Skills, D&Ds & Minigames

The imp, lesser demon and hobgoblin champions now deal damage correctly.

Rebuilding failed box traps will no longer delete them if the player is in combat.

Player-Owned Ports captains' voice overs will now play correctly.

Beast of burden familiars now work correctly in the Dominion Tower.

Completing the growth cycle of a calquat with an ultra-growth potion now correctly moves it to the 'check health' state, instead of skipping to 'checked' with max fruit.

Fletching achey tree logs and wolf bones now always produces four items instead of a random two to six items.

Players can no longer drop items when crossing obstacles in the Agility Arena.

The Superheat Ore spell can no longer be used while balancing on a serenity post.

Player-owned house dartboards once again function correctly.


Quests, Challenges and Achievements

The area shown during a While Guthix Sleeps cutscene in Falador has been extended.

The clue in the Pirate's Treasure quest has been updated to reflect the pose of the updated statue of Saradomin in Falador Park.

The 'Set Active' button has been enabled for the Call of the Ancestors quest in the Quest Journal.

Desert bandits in Diamond in the Rough can now hit for more than 1 damage.

Players resetting their Defence level will no longer have the Blood Pact quest reset.

Agoroth's damage during A Shadow over Ashdale has been reduced if the player is currently using the Path System.

Agoroth will no longer occasionally deal damage after the fight.


Other

Beastmaster Durzag will now give players a short warning before he begins trampling them.

The maximum hit of lesser, greater, black and abyssal demons (including their elite versions) has been increased.

Grifolaroos and grifolapines now deal damage correctly with their ranged and magic attacks.

Several typos in the Halloween 2015 event have been fixed.

The Lost Sword of Raddallin now has a higher item value to ensure it protects over less valuable items.

Balthazar & co. have finished closing down the RuneScape Raffle for this year and have returned to the circus full-time.

Players can no longer walk through the fence near the Prifddinas waterfall bank.

Players are no longer able to walk through a tent in Otot.

A typo in the message displayed when the Crystal Mask spell prevents the player being hit has been fixed.

The scaling of the Unholy Cursebearer boss in Daemonheim has been tweaked.

Tuska Warpriest armour is now listed in the Defence Skill Guide.

Players can no longer attack elite training dummies with the wrong attack style.

The following characters may now be used in player examine messages: ö ä ü Ö Ä Ü ß Á é í ó ú à ç ã õ ê ô â è û É Ê È œ Ç Ô å Å

Rangers on Mazcab will now escort players to and from Kanatah.

Nemi poison can now be banked.

All goebie suppliers now have a right-click option to view their store.

A typo on the goebie reputation interface has been fixed.
The right-click option on Quercy has been updated so it reads 'give supplies' rather than 'give rewards'.
Players who own all Liberation of Mazcab abilities and use a codex will now be refunded with teci.
It is no longer possible to set a player's Araxxor partner to someone already in an existing fight.
Wearing Dharok's armour will no longer cause all AoE damage to hit one target.
Voice-overs will now start more quickly and smoothly. This includes:

All voiced quests

Player-Owned Ports' tutorial, random events, captains, Meg and the Black Marketeer

Ashdale tutorial

Path System

A space has been added to the prompt received when combining charm slices with mystical charm slices.

Sir Amik's dialogue that refers to the Battle of Lumbridge being recent news has been removed.

Summoning a pet via the Summoning medallion will now consistently set the pet into the same movement mode as the player.

The Security Book now provides information about the RuneScape Authenticator instead of security questions.

Trying to open already-opened doors in Yanille will no longer delete the doors.

An issue where entering the Wilderness displayed pet options with the hide familiar options enabled has been fixed.

Players will no longer be skulled by a familiar retaliating against a player who just respawned after death.

A PvP fight with familiars will no longer produce erroneous "You are already fighting something else." messages.

The unlock message for the title 'of Guthix' will no longer appear if the title is already unlocked.

The ferocious ring and legendary pet's Life Saver ability will no longer be used at the same time if the players health drops below 10%.

The pulse core buff timer will now attempt to re-sync itself to prevent an incorrect time being shown.

Players now move to the front of the staircase in Sir Vyvin's quarters when approaching from the sides.

The dancing Party Room White Knights have updated their song, as they no longer have plumes in their helmets.

A tool tip typo in the max challenge toggle interface has been fixed.


Ninja Fixes

Players are now able to prestige their Boss and Slayer Creature kills via the 'Beasts' tab after reaching 60,000 kills, resetting the kill counter and increasing the prestige by 1.

Buckets and plant pots may now be automatically discarded when farming with new skilling options in Esc -> Gameplay -> Misc Settings.

Icthlarin's Little Helper bosses now have increased life points and maximum hits.

Treasure Trail sliding puzzles have been reworked:

They now move slightly quicker.

Arrow keys can move the pieces around the board.

More than one piece can be moved at a time.
The Elemental Workshop III puzzle has received various improvements to gameplay, speeding up the player's manipulation of the machine:

A layout of the machine now appears in the minigame window, with buttons mimicking functionality of the machine's various levers and showing remaining moves.

Machine tiles now all move together in bulk, rather than one at a time.

The machine can be viewed top-down or from the player's usual perspective via a toggle on the interface.
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